I'm using the MediaMonkey COM interface in a C#-programm.
Now, I use this example code to detect a play/pause-change:
Code: Select all
[...]
SDB.OnPause += OnPauseEvent;
[...]
private void OnPauseEvent()
{
Debug.WriteLine("OnPause");
}
But when I minimize MediaMonkey and use the button on my keyboard, the event doesn't fire all the time, but only about each fifth time I press the button.