by drakinite » Sat Apr 10, 2021 4:35 pm
z3huti wrote: ↑Sat Apr 10, 2021 3:45 pm
btw is it normal that there is 2 MediaMonkeyEngine.exe ?
Yes - On Task Manager, if you enable the "Command line" column, you'll see an instance of MediaMonkeyEngine.exe with --type=renderer and one with --type=utility. I believe that the renderer process spawns the additional utility process(es).
If you have the Debug build installed, could you open the devtools (with Inspect Element), switch to the Memory tab, and let us know how much memory it says it's using in JS? I usually see around 60 MB. (That's of course not the total amount of memory that's being used, but if JS is taking up way more for some reason, we'll at least have some hint as to what could be the culprit.)
[quote=z3huti post_id=480224 time=1618087555 user_id=113065]
btw is it normal that there is 2 MediaMonkeyEngine.exe ?
[/quote]
Yes - On Task Manager, if you enable the "Command line" column, you'll see an instance of MediaMonkeyEngine.exe with --type=renderer and one with --type=utility. I believe that the renderer process spawns the additional utility process(es).
If you have the Debug build installed, could you open the devtools (with Inspect Element), switch to the Memory tab, and let us know how much memory it says it's using in JS? I usually see around 60 MB. (That's of course not the total amount of memory that's being used, but if JS is taking up way more for some reason, we'll at least have some hint as to what could be the culprit.)