Here's a question that I know must have been answered but I can't find it:
I recently got into furthering my use of MagicNodes (1.7.7) and have been setting up some custom nodes, and I am having problems getting the nodes where I want them... I will kind of give an abstract version of what I am doing as the nodes work, and the problem I think is rather basic.
I have set up two groups (I love this feature by the way) with about 3 nodes in each group.
The first group I set up was something like this:
Code: Select all
<Group|Name:Album Artist Nodes|Child of:Artist|....>\Node 1\
<Group|Name:Album Artist Nodes|Child of:Artist|....>\Node 2\
etc.
The second group was similar:
Code: Select all
<Group|Name:Song Artist Nodes|Child of:Artist|....>\Node 1\
<Group|Name:Song Artist Nodes|Child of:Artist|....>\Node 2\
etc.
i.e. the only difference was the name of the Group (and slight variations on the nodes).
My problem is that when I created the second group it got put above the first group since they were both "Child of:Artist". I wanted the second group to be second though.
In the past I could go into the [Custom Nodes] section of the ini and rearrange them, but when I tried to do that this time it either:
1. left them in the same order (I did try to change the mask numbers) or
2. failed to show some of sub-nodes for the group.
I am guessing that there is some special syntax or ordering that must be followed in the ini file? or can anyone offer guidance on how to get the nodes where I'd like them (i.e. once they are the "Child of" the same node, e.g. Artists).
How important are the mask numbers in the ini? Do they define the order they will show up in the Tree?
I want to especially emphasize that I am trying to do this outside of the MagicNodes Node as I am trying to integrate / redefine the main tree.
I didn't get a chance to play around with things much as it was late when i tried to see about re-organizing, but I'd like to try again tonight and get an understanding so that I can rearrange Nodes if I need to without having to delete and recreate them.