PetrCBR a écrit : ↑ven. mai 16, 2025 3:18 pm
Currently we're working and testing both x64 and arm64 versions and hopefully soon will be available first alpha/preview version.
EDIT: The main issue we had been dealing with for a while was the incompatibility of newer Chromium versions with Rosetta. That has now been resolved, as we have a native ARM64 and x64 versions of MediaMonkey for Mac.
I'm just gonna join in on the train of excitement. Since i completely left windows world for linux + mac a while ago I've been running a virtual machine on my macbook to access my MM library but its far from ideal. Can't wait!!
Yes....., Sound really great. I am incredibly happy with my new Mac Mini. Small, smart and works with my other devices. However, I miss my MediaMonkey. I have had a license for windows for several years and am addicted to a fantastic tool. I most certainly hope for your success. Can't wait
Luddite a écrit : ↑mar. févr. 04, 2025 12:26 pm
I run MM portable in a VM on my M3 Mac. I've been running it on Intel Macs that way since 2.x days, although back then it wasn't "portable".
Interesting.
Can you elaborate on the solution?
VM vendor, issues, config, cons of the solution
thanks in advance
Sorry for the delay. I am using VMware Fusion (which is now free), on a Macbook Pro with M3, guest operation system is the ARM beta for windows 11. I am also using VMware Fusion on an x64 iMac with regular Windows 11 guest OS. MM is a portable install on an external USB drive. The only key thing is that for the ARM version, I have to launch using the MediaMonkey_NoGPU batch file, which contains the command "START MediaMonkey.exe --disable-gpu-compositing".
I am also very excited to learn you all are working on a MAC version of MM! I mis the Monkey, and will happily pony up for a Mac Gold License to go along with My Windows version.
RHVC
MM Gold
OSX 15.4 ----------------------- VMWare Fusion & Windows 10
MacBook Pro, Mac Minni M4 Pro